It is generally believed that NVIDIA will introduce the GeForce RTX 4070 Ti desktop graphics card during its January 3 broadcast from CES 2023, whose path to the shelves has been quite thorny.Initially refusing to launch it in the fall under the name \"GeForce RTX 4080 12GB\", the company now hopes to start selling under the \"sign\" GeForce RTX 4070 Ti on January 5.Image source: NVIDIAOne of the Japanese bloggers noticed that the system requirements section of the application NVIDIA Omniverse View graphics card GeForce RTX 4070 Ti is already openly mentioned on the developer's website.Its presence is the recommended option of computer equipment, which is to be used to run this application.To recap, GeForce RTX 4070 Ti will be based on the GPU AD104-400 with 35.8 billion transistors and 295 mm2 chip area, the novelty will boast the presence of 7680 cores CUDA and 12 GB of memory type GDDR6X with 192-bit bus, and the frequency of the GPU can reach 2.6 GHz.There have been some instances of this model showing up on store shelves this month, but prices have ranged from $1000 to $1350.There is no information about the official recommended price of GeForce RTX 4070 Ti yet.
The other day, thanks to a report from Jon Peddie Research (JPR), we learned that shipments of all types of graphics processors collapsed by 25% in the third quarter.Now, thanks to the same analysts, we know how the discrete graphics card market changed over the same period.In short - it fell even more, and AMD gave NVIDIA a serious share of this market.Image source: WCCFTechThe discrete graphics market sagged very strongly.In the third quarter of 2022, the supply of graphics cards was only 14 million units, a drop of 41.6% compared to the same period last year, when the supply was 24 million graphics cards.Even a quarter earlier the situation on the market was much better - in the second quarter of 2022 was delivered 19 million discrete graphics cards.Shipments of mobile and desktop graphics cards were divided equally - in each segment was delivered 7 million cards.However, desktop cards previously dominated the market, with 10 million desktop boards shipped in the quarter versus 8.6 million mobile boards, and 13 million desktop boards versus 11.6 million mobile discrete graphics cards shipped in the third quarter of 2021.NVIDIA saw its share of the discrete graphics market grow to 88% in the third quarter, up 8 percentage points from the quarter before.As a result, AMD had only 8 percent of the discrete graphics market, down from 15 percent in the second quarter.And the remaining 4 percent was taken by Intel.In the desktop segment, AMD is doing slightly better - here it took 10 percent.The remaining nine tenths of the market were divided between NVIDIA with 86% share and Intel with the same 4%.As for the mobile segment, NVIDIA's dominance is even stronger - the company owns 90% of the market, while Intel and AMD equally shared the remaining 10%.Overall supply of graphics processors, both discrete and embedded, both mobile and desktop, is rapidly decreasing since the second quarter of 2021.Then a sharp decline occurred in the third quarter, then in 2022, the market was relatively stable until the first quarter of this year, but after that again began to actively decline.This is likely due to the economic and geopolitical instability in the world.Analysts expect that next year, sales of graphics processors will fall even more.In 2024 the market will be steadily low, and the recovery will begin only in 2025.But the growth will not be too significant.These are tough times for the PC market: demand for PCs soared during the pandemic, and now the need for them is severely diminished.The GPU market has been heavily influenced by mining, which has driven high discrete graphics sales.Now the market is flooded with cheap used video cards from miners, and there are a lot of new gas pedals in stores now, but some are asking too much.
Back in spring NVIDIA announced the cessation of direct product supplies to Russia, and the company's local office has been operating in a state of uncertainty ever since.In the quarterly report on Form 10-Q published this week, information about NVIDIA terminating its operations in Russia is stated directly.Source image: NVIDIA In July, the renewal of licenses for proprietary software for Russian customers was terminated.By early October, rumors emerged about NVIDIA's readiness to reduce its Russian staff or offer relocation to those wishing to do so.In the latter case, the specialists could move to another country and continue working outside of Russia.It was reported that employees who refused to change their place of residence at the NVIDIA representative office in Russia were offered to terminate the contract with payment of the severance pay.In the text of the quarterly report on Form 10-Q risks associated with Russia for NVIDIA activities were highlighted in a separate paragraph.The company reminded that it did not sell almost anything directly to Russia, in any case direct sales in the last fiscal year ended January 30 this year were \"insignificant\".Basically, the company made money in Russia on graphics processors sold as part of graphics cards of its partners.And because gaming cards are still supplied to Russia through parallel imports, NVIDIA's withdrawal from Russia should have almost no impact on gaming revenue.The company notes that the Russian market in the last fiscal year formed no more than 2% of its total revenue, and the share in the gaming segment was 4%.Thus, in the last fiscal year Russia brought NVIDIA about $500 million in the gaming segment.The amount seems to be decent, but on the background of total revenue of $12.5 billion the potential loss of Russian gaming market will not be a tragedy for NVIDIA.In reality, there will be no reduction in the gaming segment as supplies of video cards from NVIDIA's partners continue to be shipped to Russia.Perhaps only a minimal reduction in total revenue due to the cessation of supply of professional cards and gas pedals.As highlighted in the quarterly report published this week, in the third quarter of this fiscal year NVIDIA phased out all of its activities in Russia.In the company's calendar the corresponding reporting period ended on October 30, so the rumors about closing the Russian office, which appeared at the beginning of the same month, fit into that period.In the comments of NVIDIA CFO on the results of the third quarter even indicated the amount of losses related to business restructuring in Russia and closing the local office - it reached $16 million.Recall that as of the beginning of this year NVIDIA had over 300 employees in Russia, and it was previously reported that they were offered relocation.
The flagship member of the 40th GeForce series, the RTX 4090, has taken its place among NVIDIA's most impressive releases on par with legends such as the GeForce GTX 980 Ti and GTX 1080 Ti.Because the creators of the Ada architecture focused on GPU power efficiency and processing power, the RTX 4090 was a true leap forward in gaming performance, outperforming the previous generation 90 model by 62-72%.In most titles, it doesn't even need frame scaling to get framerates above 60 FPS in 4K with rares.And most importantly, the performance to price ratio has also moved up compared to the older representatives of the 30-series.Nevertheless, even at the recommended price of $1,599 without taking into account the hype boosts (this time surely short-lived) the GeForce RTX 4090 is extremely expensive.We advised not to rush into a purchase, because usually the top models are not the most profitable.But after getting acquainted with the RTX 4080, the impression is that we will have to wait a little longer. ⇡#Technical specifications, pricesThe new NVIDIA consumer graphics cards are based on Ada Lovelace silicon, which is produced by Taiwanese TSMC using 4N process technology.The latter, contrary to its name, is a kind of 5nm N5 node, tailored specifically for \"green\" chips.Nevertheless, the transition from 8nm norm, which NVIDIA used before, provided enormous growth of transistor density and allowed to create such a GPU, as AD102 - its component budget is no less than 76.3 billion transistors.It is on the scale, as well as high clock frequencies based performance chips Ada, because compared with Ampere \"green\" GPU architecture has not undergone major structural changes.Only the increased throughput of raytracing blocks, tensor cores and the ability to encode AV1 video by a dedicated ASIC can be highlighted.Otherwise, Ada is a product of extensive development - so much so that NVIDIA engineers neglected two expected features: fifth-generation PCI Express support and DisplayPort 2.0 outputs.Whatever it was, judging by the achievements of the flagship GeForce RTX 4090, contribution to the net GPU performance has paid off handsomely.However, a side effect of the extremely high computing power was the fact that even advanced desktop CPUs are not able to unlock the potential of RTX 4090 in any mode, except for playing on the 4K screen (and better yet with ray tracing).The solution to this problem was found in the DLSS version 3.0 algorithm, which not only scales frames, passed the full rendering pipeline, but also generates intermediate frames using the optical flow - specifically for this block Optical Flow in Ada chips has been strengthened, and with the last generation GPU (at least formally) DLSS 3.0 is not compatible.Key features and some other not so noticeable innovations architecture Ada Lovelace we discussed in detail in the review of GeForce RTX 4090.Today we will focus on the features and performance of the second oldest model in the series, GeForce RTX 4080.ManufacturerNVIDIANameAD104AD103AD102Where to useN/DGeForce RTX 4080GeForce RTX 4090MicroarchitectureAda LovelaceAda LovelaceTechnology process, nm5nm (4N)5nm (4N)5 nm (4N)Number of transistors, billion35,845,976.3Chip area, mm2295378,6608, 6Number of SM/TPC/GPCStreaming Multiprocessors (SM)6084144Thread Processing Clusters (TPC)304272Graphics Processing Clusters (GPC)5712Streaming Multiprocessor (SM)CUDA Cores FP16NoNoNoCUDA Cores FP324 × 324 × 324 × 324CUDA FP64222CUDA cores INT324 × 164 × 164 × 164 × 16ALU special purpose units (SFU)4 × 44 × 44 × 4Tensor cores4 × 14 × 14 × 1RT cores111Texture mapping units (TMU)444Register file size, Kbytes256256256L1 cache size/divisible memory, Kbytes128128128Programmable Computing Units GPUCUDA Cores FP16NoNoNoCUDA Cores FP327 68010 75218 432CUDA Cores FP64120168288CUDA Cores INT323 8405 3769 216ALU Special Function Units (SFU)9601 3442 304Tensor Cores240336576RT- cores6084144GPU fixed function blocksTexture mapping units (TMU)240336576Rasterization operation units (ROP)80112192Memory configurationL2 cache size, Mbytes486496RAM Bus size, bits192256384RAM chip typeGDDR6X SGRAMGDDR6X SGRAMGDDR6X SGRAMInterface NVLINKNoNoNoInterface PCI Express4.0 x164.0 x164.0 x16Unlike the 30th series, whose entire top tier is packed with GA102 crystals, the 80th and 90th new generation positions rely on different GPUs: AD102 and AD103 respectively.The second echelon chip contains only 62% of the component budget of AD102 - 45.9 billion transistors, which is nevertheless 62% more than Ampere's largest chip, GA102.At the same time, the AD103 fully replicates the formula of the GA102's main computing blocks: 84 stream multiprocessors and, respectively, 10,752 CUDA cores of standard precision, as well as 256 block
NVIDIA - about burnt-out RTX 4090 connectors: 50 known cases, users' fault, but the case is under warranty
NVIDIA finally issued an official statement regarding the problem with melting 12VHPWR power connectors plugged into GeForce RTX 4090 graphics cards.After weeks of investigation, the company said the source of the problem was mating connectors improperly.NVIDIA said it knows of about 50 cases of melted connectors around the world.To date, the company has concluded that the common cause of the problem is that \"the connector was not fully inserted into the video card.\" In fact, similar conclusions were reached the other day by the experts of the YouTube channel GamersNexus, who conducted their own independent investigation.Above - incompletely inserted connector, below - fully inserted connectorThe company noted that it is studying different approaches that would allow users to make sure that the connector is connected correctly before turning on the video card.So far, NVIDIA recommends first plugging the power connector into the graphics card, making sure it is fully inserted and has no gaps, and then plugging the graphics card into a PCIe slot on the motherboard.NVIDIA also noted that it is committed to supporting customers and providing a fast warranty process for graphics cards, \"regardless of the cable or card used.\"NVIDIA is still reviewing reports of melted connectors and looking for ways to ensure the card is properly connected to the power supply.At the same time, the company did not specify whether the latter would entail changes to the existing design or some other drastic measures.Also note that NVIDIA's statement about 50 cases indicates that the problem is not that widespread, given that NVIDIA and its partners have clearly sold tens, if not hundreds of thousands of GeForce RTX 4090s worldwide.
At yesterday's quarterly event, NVIDIA management admitted to being quite pleased with the market debut of the first two members of the Ada Lovelace gaming architecture in the form of GeForce RTX 4090 and GeForce RTX 4080 graphics cards, but is soon going to introduce new models in the family.Now we found out that the next NVIDIA presentation will be held on January 3, at CES 2023.Source image: NVIDIAOn the eve of NVIDIA sent out the invitations to the press at a virtual event, which will be held during CES 2023 in Las Vegas, reports news resource PCMag.The presentation will be broadcasted on January 3 at 8 am local time.The only thing mentioned is NVIDIA's willingness to share information about \"cutting-edge innovations made possible by accelerated computing\".You can watch the broadcast directly on the official NVIDIA website.It is possible that the event in early January, among other things, will allow NVIDIA to bring back the relevance of GeForce RTX 4080 graphics card with 12 GB of memory, whose announcement was hastily canceled earlier.Most likely, this graphics solution will debut under another name, because earlier NVIDIA employees acknowledged the mistake of using the designation \"GeForce RTX 4080\" for two different graphics cards.It is assumed that the said graphics card with 12 GB of memory can go under the name GeForce RTX 4070 Ti with a price lower than the initially planned $ 899.The launch of AMD Radeon RX 7900 XTX ($999) and Radeon RX 7900 XT ($899) next month forces NVIDIA to think about countermeasures, which would not undermine profitability of GeForce RTX 4090 and GeForce RTX 4080.The appearance of a third video card in the family could well restore the balance of power.
NVIDIA says huge demand for RTX 4090 and RTX 4080 - the company is preparing many new GeForce RTX 40-series products
CFO Colette Kress took the opening remarks at the quarterly reporting conference NVIDIA called the past stages of debut of graphics cards with GPUs based on Ada Lovelace architecture extremely successful.GeForce RTX 4090 has been sold out in many markets since mid-October, the GeForce RTX 4080 is already on sale, and in general, NVIDIA is ready to offer \"many new products\" with this gaming architecture.Image source: NVIDIAThe last promise was made by the founder and permanent head of NVIDIA Jensen Huang (Jensen Huang).He stressed that now Ada Lovelace architecture carriers are positioned in the upper price segment.GeForce RTX 4090 graphics cards were released in large quantities, but this did not prevent customers from buying out their first batch in just minutes, as stated by the CEO of NVIDIA.The market, he said, has received both the GeForce RTX 4090 and GeForce RTX 4080 very favorably, and therefore management is very enthusiastic about this debut.In addition, it proves the strength, resilience and transparency of the gaming segment of the market, as summarized by the company's founder.In the third quarter of the current fiscal year, as explained by NVIDIA management in response to a related question from analysts at the quarterly event, the value equivalent of product inventory increased by $560 million sequentially.According to the company's CFO, this increase was only partly due to the need to accumulate a certain inventory of new architecture media: Ada Lovelace in the gaming segment and Hopper in c The networking segment, which is chiefly served by Mellanox products, also had a significant impact on the stock growth.The company had to write off $702 mn of stocks, but the bulk of these losses were accounted for by A100 computing gas pedals.Recall, the latter were intended for use in server systems by Chinese customers, but in the third quarter, after the new U.S.sanctions the company hastily offered them a replacement in the form of a chip A800, whose performance is limited at the hardware level, and therefore avoids the U.S.sanctions.As a result, demand from Chinese customers switched to new \"alternative solutions\" and part of the stock of old A100s had to be written off.As noted by NVIDIA executives at the quarterly event, the negative impact of sanctions in the third quarter was largely offset by the introduction of gas pedals A800 to the Chinese market, clearly adapted to the new U.S.export control requirements.
NVIDIA gaming revenue collapsed by more than half, but server revenue grew by 31%--the company's net income fell by 72%
NVIDIA's long-awaited quarterly report was not a complete disappointment for analysts, as revenue of $5.93 billion slightly exceeded their expectations, and only earnings per share of $0.27 missed forecasts.On the other hand, NVIDIA expects revenue in the fourth quarter not to exceed $6 billion, while investors were expecting a little more at $6.09 billion.Only the server and automotive segments maintained positive year-over-year revenue dynamics.Source image: NVIDIAIn this area NVIDIA's revenue in the third quarter rose by 31% compared to the same period last year to $3.833 billion.In fact, about 65% of all revenue in the last quarter the company received exactly from sales of components for data centers, and the presence of positive Consistent growth was hampered by weak demand in China, but even so, revenue increased by 1%.As for the impact of U.S.sanctions on the supply of calculator gas pedals in China, NVIDIA managed to largely offset it by the supply of alternative solutions to the PRC market - we are talking about recently introduced A800.The total revenue of the company at the same time decreased by 17% year-on-year, to $5.931 billion.Consistent decline reached 12 %.In the gaming segment, the company generated only $1.574 billion in revenue, down 51% from the same quarter last year, and down 23% from the second fiscal quarter.By the way, the fourth quarter of fiscal 2023 is already on the NVIDIA calendar, so the captions in the table may be confusing to the uninformed reader.Image source: NVIDIAAccording to NVIDIA representatives, the dynamics of gaming revenue in the third quarter reflected the decline in supply of GPUs to its partners, who had to find ways to reduce accumulated inventory as quickly as possible.Demand for graphics cards was undermined by both macroeconomic problems and the impact of lockdowns in China.While a 51 percent year-over-year decline in gaming revenue was blamed on declines in both desktop and mobile graphics chip sales, the 23 percent sequential decline was primarily driven by mobile graphics solutions.There were few comments from the CFO about the impact of the cryptocurrency sector on NVIDIA's business.According to Colette Kress, the transition of Ethereum to a new mathematical model reduced the degree of suitability of video cards for cryptocurrency mining.In turn, this contributed to the influx of used graphics cards in the secondary market and reduced the demand for new graphics cards in some regions of the world, especially in its budget part, according to NVIDIA.In the direction of professional visualization NVIDIA's revenue decreased by 60% to $ 200 million, in annual comparison, the decline reached 65%.In contrast, the automotive segment increased 86 percent to $251 million in year-over-year revenue and 14 percent in sequential revenue - primarily due to demand for autopilot systems.For OEM and other, NVIDIA revenue decreased 69% year-over-year to $73 million and sequential revenue decreased 48%.Sequential decrease in NVIDIA explain the decline in demand for Jetson platforms and components for notebooks, and revenue from sales of CMP gas pedals for cryptocurrency mining in the past quarter was negligible, although a year ago, reached $ 105 million.Operating expenses of NVIDIA in the third quarter rose by 7% sequentially to $ 2.576 billion and by 31% year on year.Operating income increased 20% sequentially to $601 million, but was down 77% year over year.Net income rose 4 percent sequentially to $680 million, but was down 72 percent year over year.NVIDIA's revenue per share also fell proportionally, from $0.97 last year to $0.27 this year.It is noteworthy that NVIDIA's overall revenue in the segment of computing and network solutions grew by 27% year over year to $3.816 billion, although as you can guess in this case, the company helped the server segment.Graphics sales alone were 24 percent less than the previous quarter, and 48 percent less than the year before - only $2.115 billion.As a side note, NVIDIA was forced to write off $702 million in the third quarter due to a backlog in its inventory, but it was mainly due to problems with its server component A100 sales in China.The breakdown was as follows: $354 million was for products that were already in stock, while $34 million was for products that were out of stock.
Late last month some owners of NVIDIA GeForce RTX 4090 graphics cards reported that their power adapters with four 8-pin connectors on one side and 12+4 pin 12VHPRW connector on the other side burnt out.Now on Reddit and Facebook* there were reports about cases of melting of not only adapters, but also of native 12VHPRW power cables from ATX 3.0 power supplies.Image source: Ricky TO / Facebook*Despite quite a high price of GeForce RTX 4090, the gas pedal is one of the best options for gamers.However, against this backdrop, it's not the price of the graphics card that scares consumers away, but the fact that the included 12+4-pin power adapter could be dangerous.Only on Reddit there were 18 such cases with video cards from different vendors.NVIDIA responded to these reports and launched an investigation, instructing vendors to return faulty graphics cards to the lab to investigate the problem.One Reddit community member was using an MSI GeForce RTX 4090 Gaming X Trio 24G graphics card and a MED Ai1300P power supply.At that time there were some reports on the Internet about possible melting of the video card adapter, so he decided to use an ATX 3.0 power supply with a native 12VHPWR connector.However, after a short period of use, the power connector of the graphics card still melted, which can be seen in the photos posted by the user.MSI has reportedly contacted the user and offered to replace the video card and power supply.NVIDIA has not yet made an official statement following the investigation.Perhaps, the manufacturer is still trying to figure out the causes of the problem.At the moment we know about the cases of 12+4-pin connector melting, but it can't be excluded that the problem is not in the connector design.It could be that the cause of the meltdown is the 12VHPWR connector, poor quality components or the video card itself in combination with different factors.* Included in the list of public associations and religious organizations in respect of which there is an enforceable court decision to liquidate or ban their activities on the grounds provided by Federal Law No.114-FZ of July 25, 2002 \"On Counteracting Extremist Activity\".
NVIDIA will compensate manufacturing partners for the cost of packaging for the \"unannounced\" GeForce RTX 4080 12GB graphics cards
As reported by sources VideoCardz two partners working with NVIDIA, reported the company's intention to compensate them for the cancellation of RTX 4080 graphics cards with 12 GB of memory, at least - in terms of the cost of packaging for them.Source image: NVIDIAI'm talking about those partner companies that have already released boxes for the promised graphics cards, but never waited for deliveries.It is reported that the boxes will be collected and destroyed, as finished products are likely to come out under another name.According to sources, the manufacturer intends to simply forget about the intention to release the corresponding version of the GeForce RTX 4080 - the usual sticker with corrected data, pasted over the finished boxes already released sample, apparently, will not be enough.It is not known yet whether the company will compensate other costs, including, for example, work on packaging.As you know, NVIDIA unexpectedly \"de-announced\" the promised GeForce RTX 4080 12GB, it is not excluded that the card will still be released in a series of GeForce RTX 4070 Ti or 4070.In this case, the cost of packaging and preparation for shipment is very significant, in addition, the models will have to be removed from the former packaging, re-stickers with serial numbers and codes, and possibly even re-flash them, although the latter may be possible to avoid - just change the name in the driver, and PCI Device ID can remain the same.Canceling GeForce RTX 4080 12GB - not the first time that NVIDIA changed its plans at the last moment.For example, instead of GeForce RTX 3080 Ti with 20 GB of memory later it was decided to release a version with 12 GB.Nevertheless, some GeForce RTX 3080 Ti 20GB cards appeared later on Russian market, which indirectly confirms the fact that the cards had time to go into limited edition.However, in the case of GeForce RTX 4080 12GB technical problems may be much less, because there are no serious changes planned for the GeForce RTX 4080 12GB variant conversion with another name, if they are made at all.
According to Qualcomm, Arm is retaliating against the company for criticizing the deal with NVIDIA by demanding compensation for the use of Nuvia licenses
Early last year, Qualcomm bought the assets of processor developer Nuvia for $1.4 billion, which used the Arm architecture and held the relevant licenses.According to Arm itself, this deal does not give Qualcomm the right to dispose of all the licenses inherited from Nuvia.A dispute broke out between the companies, which they are trying to resolve in court.Qualcomm believes that Arm is taking revenge for its criticism of the deal with NVIDIA.Image source: Qualcomm Recall that in the spring of this year NVIDIA was forced to abandon its intentions to buy Arm, because it opposed certain regulators, British officials and a variety of companies from among its customers.Qualcomm was among them, and this summer it faced a lawsuit from the British developer, which accused it of misusing licenses for processor cores inherited from Nuvia.The latter had a license for the architecture of Arm v8, which was available to Qualcomm, but Arm did not like the logic of interaction, and she demanded that the client stop using the development of Nuvia in their products.According to Arm, after buying Nuvia, Qualcomm should have signed a new license agreement with the first of the companies.Qualcomm does not think it is right and necessary, calling Arm's claims revenge for its own position on the deal with NVIDIA, which collapsed in the spring.Arm not only demanded extra payment for Qualcomm's right to use Nuvia's designs, but also tried to obstruct the work of that client's specialists on processors that use Nuvia's intellectual property.Qualcomm representatives also added that Arm's original agreement with Nuvia did not provide for such control measures on the part of the British holding.Arm believes that after Nuvia lost its independence, all the previous agreements lost their force and the new business owners represented by Qualcomm should conclude new contracts.In general, Qualcomm should pay Arm more for ready-made solutions, and in the case of using its own developments based on the Arm architecture, the royalties are reduced.Apparently, in the precedent with Nuvia, the British developer simply does not want Qualcomm to pay him less.The victory of Arm in this court dispute, according to Qualcomm, could untie its hands in the abuse of its own powers in relations with licensees.
NVIDIA has, as the company itself put it, \"unannounced\" the junior version of GeForce RTX 4080 graphics card with 12 GB memory.In more familiar terms: the company has changed its mind about releasing it.Along with this, the manufacturer called the start date of sales of the older version of the GeForce RTX 4080 with 16 GB of memory - November 16.NVIDIA has introduced two versions of the GeForce RTX 4080 at the same time as the flagship GeForce RTX 4090, which has already gone on sale at an event on September 20.At the time, many noticed that the GeForce RTX 4080 12GB differs from the GeForce RTX 4080 16GB not only in the amount of RAM.The older version is built on a GPU AD103-300 with 9728 CUDA cores, while the younger version has a chip AD104-400 with 7680 CUDA cores.Of course, the chips differ in the number of other functional elements.The difference is very significant, as also showed the tests of NVIDIA itself, published recently.The younger model turned out to be about 24-30% slower than the older one.Therefore, many users agreed that it would be fairer to release a junior model under the name GeForce RTX 4070.And NVIDIA has decided to listen to the opinion of the audience.The company stated that \"the RTX 4080 12GB is a fantastic graphics card, but it's misnamed.\" It also noted that \"having two graphics cards with the 4080 designation is confusing.This suggests that the \"unannounced\" graphics card will indeed end up debuting as a GeForce RTX 4070.
NVIDIA GeForce RTX 3060 Ti graphics card with GDDR6X memory appeared on the UK retailer's price list
According to online sources, the website of the UK store Scan, which is a partner of NVIDIA, appeared the graphics gas pedal GeForce RTX 3060 Ti with GDDR6X accelerated video memory.It seems that soon the British will be able to buy the mentioned graphics card in the Founders Edition version for £369.According to the source, the page with a description of GeForce RTX 3060 Ti with GDDR6X memory is not available to all users.However, its presence indicates that the retailer is preparing to start selling the device.Image source: NVIDIA UK / SunThe message says that you can get to the description page of the graphics card from the British NVIDIA website.If you select the \"all purchase options\" option on the RTX 3060 Founders Edition description page, a page describing the RTX 3060 Founders Edition with GDDR6X memory may open when you go to the Scan website.Image source: VideoCardzFunnily, the mention of GDDR6X memory appeared on only one page, and when you try to continue purchasing a graphics card, this information disappears.It's also worth noting that the RTX 3060 Ti with GDDR6X memory is slightly different than the standard RTX 3060 Ti with GDDR6 memory.If the standard gas pedal has a GPU in Boost mode working at a frequency of 1665 MHz, the updated model has this indicator is 1670 MHz.
Intel launched XeSS scaling technology this week.Since Intel's Arc A7 series graphics cards in desktop version are not available yet, new solution can be tested on mobile versions of Arc, budget A380 desktop, as well as AMD and NVIDIA products.Journalists from Tom's Hardware and PCGamer conducted a series of tests.Testing was conducted in the game Shadow of the Tomb Raider.Image source: IntelIntel XeSS available in two versions: one designed for cores XMX on Arc processors, and the second works with DP4a instructions, which are supported by most modern graphics cards, including models of families NVIDIA Pascal, Intel Graphics 11th generation, as well as AMD Vega 20, Navi and newer.Source image: pcgamer.comJournalists from PCGamer took NVIDIA GeForce RTX 2080 Ti graphics card as a test case and compared its performance in three modes: with scaling disabled (native rendering) as well as with XeSS and DLSS.At 3440 × 1440 resolution, it showed 95 fps, whereas with XeSS and DLSS in Quality mode the results were 112 and 119 fps respectively.Image source: tomshardware.comJournal of Tom's Hardware ran a more thorough testing using previous and current generation NVIDIA and AMD graphics cards at 2560 × 1440 pixels.The results were quite interesting: Intel XeSS worked on all tested models but not always provided a significant performance boost, and in some cases, there was even a significant decrease in performance.Authors of the article explained the negative effect due to the fact that some models support DP4a instructions only in emulator mode - this affected, in particular, AMD Vega and Navi first-generation GPUs.Image source: tomshardware.comSignificant increase in performance in some cases, associated with insufficient amount of video memory, although 6 GB - not so little for the game four years ago.Modern models of video cards mainly confirmed the effectiveness of XeSS compared to native rendering.Especially curious was the result for budget Intel Arc A380, whose performance, varying the settings, managed to increase from the \"native\" 26.5 to 58.7 frames per second - more than twice.
Just days before NVIDIA announced its new GeForce RTX 40 series graphics cards, one of its largest AIB partners, EVGA, announced it would no longer produce graphics cards.This news was a shock to PC builders, because EVGA products were very popular in the market.Image source: EVGA NVIDIA CEO Jensen Huang diplomatically commented on the situation as follows: \"Andrew Han (Andrew Han, EVGA's CEO) has wanted to shut down the graphics card business for a long time.He and his EVGA have been great partners and an important part of our history, and I'm sad to see them go.But he has other plans that he's been thinking about for years.Andrew feels that it's just time for him to do something else.\"EVGA attributes its departure from the graphics card market to the declining profitability of its graphics cards sales, which is due in part to NVIDIA's decision to release its own Founders Edition cards.This trade policy of NVIDIA, according to EVGA, \"disappointed the company and made it feel that the relationship has soured.\" The main share of EVGA's business (about 80%) was graphics gas pedals.The company reportedly has no plans to lay off employees due to the change in direction, which is surprising to say the least.NVIDIA released an official statement that echoes the comments of its CEO Huang in tone: \"We have had a great partnership with EVGA over the years and will continue to support them in our current generation of products.We wish Andrew and our friends at EVGA all the best\".We can assume that the Ada Lovelace GPUs that may have been destined for EVGA will be distributed among the rest of NVIDIA's AIB partners - ASUS, MSI, Gigabyte, Zotac and others.The majority of users, especially in Russia, will hardly notice EVGA leaving the market, since there are a lot of other strong players there.But the products of the company for sure will stay in the minds of its fans, especially regarding video cards for enthusiasts Kingpin series.Image source: EVGAAverclocker Vince \"Kingpin\" Lucido, who has long worked with EVGA on the most advanced video cards, released a statement thanking fans for the years of working with EVGA and said that this is not necessarily the end for Kingpin gas pedals, although he did not provide any additional information.It may be an open offer of cooperation to any interested parties.
Along with the Ada Lovelace architecture and GeForce RTX 4000 graphics cards, NVIDIA has announced DLSS 3 upscaling technology, which, according to the company, can improve gaming performance by four times (compared to conventional rendering at the target resolution).NVIDIA promises a rapid implementation of the new technology: the first games with DLSS 3 support will appear in October. DLSS 3 technology is a further development in NVIDIA's family of AI scaling algorithms.DLSS 3 differs from previous versions of the technology in that it can now not only generate additional pixels in existing frames when increasing the resolution, but also build entirely new intermediate frames.When upscaling, DLSS 3 handles four types of data: current and previous frames, the optical flow field, as well as game engine data such as motion and depth vectors.The optical flow field is a completely new element in upscaling technology and is created by an optical flow hardware gas pedal added to the Ada Lovelace architecture.Optical flow analysis involves sequentially comparing image frames and identifying relationships between pixel movements and objects (particles, reflections, shadows, etc.).Comparing this data with motion data taken from the game engine allows you to accurately recreate the changes in geometry occurring in the scene. The AI algorithm in DLSS 3 analyzes the information from all sources and chooses which data is best used for scaling and for building intermediate frames in each case.DLSS 3 actively uses the hardware features of the Ada Lovelace architecture - not only the optical stream gas pedal, but also the new fourth-generation tensor cores.Thus, DLSS 3 technology is dependent on the new architecture and will only be available on GeForce RTX 4000 series graphics cards.NVIDIA has shown how DLSS 3 works, using the pre-release version of Cyberpunk 2077.When you activate DLSS 3, the FPS growth reached four times, while the frame delay was cut in half without any apparent decrease in image quality.A great advantage of DLSS 3 is that the technology allows you to increase the frame rate even when the bottleneck in the system is the CPU.Building intermediate frames allows you to increase FPS in CPU-dependent games with a large open world.For example, during the demonstration in Microsoft Flight Simulator game, the frame rate with DLSS 3 enabling doubled.Also NVIDIA shared the summary results of DLSS 3 performance tests in a number of other games. DLSS 3 has received support from major game and engine developers, and will be added to more than 35 titles in the first phase, including A Plague Tale: Requiem, Cyberpunk 2077, Microsoft Flight Simulator and Warhammer 40,000: Darktide.
Among current generation models GeForce RTX 3060 clearly claims to be the popular favorite in these difficult times.Take a look at the Steam stats - at the time of writing, the GeForce RTX 3060 was in sixth place overall, behind (no surprise) the mobile GeForce RTX 3060, GeForce GTX 1050 Ti, GeForce RTX 2060, GeForce GTX 1650 and the ever young GeForce GTX 1060.Plus discrete GeForce RTX 3060 demonstrates the highest growth share among users of the gaming client Valve - +0.6% per month - and at this rate in December this series of graphics cards will enter the troika on the popularity of Steam.As you can see, with the choice of series graphics cards for another comparative test we were right.With the support of the Regard computer store, the test lab ended up with eight models from six different manufacturers, something we have never had before.Let's see how much custom versions of GeForce RTX 3060 cost, what they are capable of and which models should be considered for purchase first. ⇡#On GeForce RTX 3060 pricing and availabilityThe discrete GeForce RTX 3060 was introduced a year and a half ago - February 25, 2021, at the height of the next mining boom.NVIDIA gaming gas pedals with the number \"60\" in the name are traditionally considered by many gamers as the best-balanced by the metric \"price - performance\" devices.So \"green\" did not (on paper) raise the price of GeForce RTX 3060, assuming that the entry-level models will cost from 32,990 rubles.But as it turned out, Russian prices for GeForce RTX 3060 were inadequately high for a long time yet.In the spring of 2021 for a novelty asked at least 85,000 rubles, and six months later - from 66,000 rubles.In the spring of 2022, a discrete GeForce RTX 3060 cost about 60,000 rubles, and only now prices have dropped to values similar to those recommended by NVIDIA itself.At the time of writing, the same \"Regard\" was selling 15 different models of this graphics card.At DNS, I found 18 units, and at Citilink, 9.XCom-shop sold 12 versions of GeForce RTX 3060, Online Trade sold 25, and Player sold 27.As you can see, the number of videocards on sale has increased noticeably, because 6-8 months ago there were 3-4 models in one store.The cheapest in Moscow retail was Palit GeForce RTX 3060 DUAL.In a couple of stores it can be bought for 33 000 rubles, that is, the recommended price of 2021 ⇡#Analysis of gaming performance GeForce RTX 3060Popularity of a graphics card is a derivative of its performance and cost.The article \"The Rise and Fall of Popular Graphics Cards: Testing Different Generations of Medium-Priced Game Accelerators\" clearly demonstrates why the GeForce GTX 1060 is still the leader in Steam statistics.After the release of GeForce RTX 3060, I personally thought that this model is able to repeat this path.After all, the performance of \"three thousand sixties\" is enough to play with maximum graphics quality at Full HD and WQHD resolution in most modern projects.The availability of 12 GB of video memory and support for DLSS upscaling technology makes this graphics card relevant for a long period of time.However, the mining boom has made some changes.Now, when the price of graphics cards has finally approached the values close to the recommended and, I dare say, adequate, it is not surprising that the GeForce RTX 3060 is what most gamers around the world are looking at.Let's see what this graphics card is capable of in modern and not so modern games in three popular resolutions.I tested the Palit GeForce RTX 3060 DUAL OC model in 19 different applications.For a structured analysis, consider one thing: if the framerate in a game does not drop below 60 frames per second, we consider the performance of the video card in this game good and sufficient, given the chosen resolution and graphics quality settings.In the testing we used maximum or close to such graphics quality, but without using ray tracing and upscaling methods.An exception to the rules is the game Metro Exodus Enhanced Edition.List of games and settings immediately attached:Total War Saga: TROY.DirectX 11.Built-in benchmark.Ultra mode, 4 × AA.GTA V.DirectX 11.Driving around town.Maximum quality, FXAA + 4 × MSAA, advanced quality settings - on, 16 × AF, image resolution scale - off.Marvel's Guardians of the Galaxy.DirectX 12.Built-in benchmark.Ultra quality mode, DXR - off.HITMAN 3.DirectX 12.Chongqing.Ultra mode, 16 × AF, Super Sampling 1.00, Simulation Quality - Best.Far Cry 6.DirectX 12.Built-in benchmark.Ultra quality mode, TAA, HD textures - off, DXR - off.Cyberpunk 2077.DirectX 12.City Trip.Quality mode \"Impressive\" + incredible reflections, DXR - off.The Witcher III: Wild
NVIDIA started talking about GeForce RTX 4000 with riddles, one of which revealed the name of the architecture
In anticipation of the announcement of the new series of graphics gas pedals GeForce RTX 4000 company decided to entertain its audience with riddles and puzzles to fuel interest in the upcoming event.Image source: VideoCardz / NVIDIAThe week before the company on its Twitter page published a graphics riddle, consisting of images of triangles. Inquisitive users solved it quite quickly.It turned out that the number of triangles in the vertical columns corresponds to a certain letter in the English alphabet and indicates its serial number.As a result, the clue was the message GeForce Beyond, referring to the event of the same name, which NVIDIA will hold on September 20. Image source: Twitter / @RedSunFXThe new mystery appeared today, it is a short video showing a computer table, monitors and a table lying on the table. The table is a diagram of an algorithm for calculating Bernoulli numbers.It was created by the English mathematician Ada Lovelace in 1843 for an analytic machine designed by the British mathematician Charles Babbage.Lovelace wrote the world's first program for this machine and coined the terms \"cycle\" and \"working cell.She is also considered the first programmer in history.Mentioning the above table, NVIDIA has indirectly confirmed rumors that the new graphics architecture of GeForce RTX 40-series gaming video cards is called Ada Lovelace.Some users have also noticed a note glued to one of the monitors in the video.The sticker contains some numbers, which in one of the assumptions may indicate the characteristics of a senior graphics processor AD102, the underlying flagship video card GeForce RTX 4090.Number 629, for example, could indicate the area of the GPU chip, which is 629 mm2, 7538 in turn may indicate the number of transistors in the GPU - 75.38 billion.But about the first number no conclusive assumptions.However, some think it hints at a performance gain AD102 chip compared to GA102 (it is used in the GeForce RTX 3090) by 2.08 times.According to recent rumors, next week NVIDIA will present only three graphics cards of the new generation: GeForce RTX 4090, GeForce RTX 4080 with 16 GB of memory and GeForce RTX 4080 with 12 GB of memory.At the same time in October we should expect to see only the flagship gas pedal on sale.
Almost halfway through her 40-minute speech at the Goldman Sachs technology conference, NVIDIA CFO Colette Kress was forced to dedicate to the overproduction crisis in the gaming graphics card segment.According to her, the prices have reached a level close to normal now, and by the spring of next year the company will be able to return to the growth of its product supplies.Not far off would be the announcement of a new graphics architecture, she confirmed.Image source: NVIDIAIn the previous five years, Colette Kress explained that NVIDIA had been growing revenues in the gaming segment by an average of 20% annually, about half of that increase came from an increase in the average selling price of graphics cards, and the other half was actually due to an increase in the number of graphics cards shipped.Since the pandemic began, NVIDIA revenue in the gaming segment has increased by 70%, primarily due to an increase in the average selling price, although the volume of shipments also increased.In the long term, NVIDIA management sees room for further growth in the average selling price of gaming graphics cards, but right now the environment is not conducive to this.Firstly, the warehouses have accumulated a lot of current generation video cards.Secondly, the period of pandemic (and cryptocurrency boom - author's note) formed such a high base for comparison, that the figures achieved then will be difficult to overcome in the current economic environment.Speaking about the consequences of the cryptocurrency boom, Colette Kress never dared to quantify the impact of this factor on the company's revenue in 2021, although after the previous wave of \"cryptocurrency fever\" she conducted a corresponding analysis.The impact of the secondary video card market on the current situation with the sales of new NVIDIA CFO considers limited.According to her, unlike the used car market, it is very difficult to assess the state of a used video card, and for this reason game lovers prefer to buy new graphics cards.The demand for graphics processors, according to Ms.Kress, is very high even now, just a large number of finished products in stock, and therefore the company has to reduce the volume of supply from its side.\"Our ultimate goal is to meet that demand, and to help people realize that graphics processor prices are already close to normal levels, which is what we were hoping for,\" the NVIDIA CFO said.The company is working to get rid of inventory surpluses through pricing methods to stimulate demand.The situation will normalize in a couple of quarters or so.According to Colette Kress, by the end of the fourth fiscal quarter (i.e.January), we could already be talking about normalization of graphics card inventory in stock.In the period from February to April, the supply of chips for gaming graphics cards from NVIDIA should return to growth.Characteristically, the company has a surplus production in the segment of solutions for professional visualization.That is, the problem with the imbalance of supply and demand do not exist only in the gaming sector.
In a year and a half of the cryptocurrency boom, AMD and NVIDIA made as much money on graphics cards as in six years
The editors of German-language resource 3DCenter did an enormous job last weekend by analyzing the volume of revenue and sales of graphics cards according to Jon Peddie Research statistics for the last 14 quarters, not including the current one.The authors of the study concluded that the period of the latest cryptocurrency boom allowed market participants to generate revenue corresponding to six years of normal operation.Image source: NVIDIAThis period should be understood as six quarters, beginning in the fourth quarter of 2020 and ending in the first quarter of 2022.The average quarterly figures for this period show a marked increase not only in the number of video cards sold, but also in their average price and the resulting revenue.As might have been expected, the value indicators grew faster than the physical ones.As a basis for comparison, the authors took 2019, which was not yet affected by the pandemic or the cryptocurrency boom.On average, video card sales that year averaged 9.63 million units per quarter, revenue did not exceed $2.88 billion, and the average price of a video card was capped at $299. Image source: 3DCenterIn the midst of the 2021 cryptocurrency boom, the average numbers picked up: video cards sold 27% more in the quarter, revenue rose 302% to $11.58 billion, and the average price jumped more than three times to $945.If you consider all six quarters combined, the number of video cards sold increased by 41% in annual terms, while revenue increased five-fold.In fact, as the authors of the study explain, in a year and a half of boom, market participants managed to get the same amount of revenue that in normal circumstances would have taken them six years.Alas, even now video card prices are far from 2019 levels, as they are on average 76% higher and reach $529 per video card.The authors of the original publication estimate that at least 15.8 million video cards were produced for the needs of miners during the boom year and a half.If a significant portion of them will flood the secondary market, it will make it difficult for the participants of the primary market to sell new products. Image source: 3DCenterIt is noteworthy that in the midst of the cryptocurrency boom, AMD received a higher increase in sales volumes of video cards, as it started from lower values, occupying about 20% of the discrete market.In the fourth quarter of 2021, for example, AMD year-on-year increased its video card sales volumes by half to 3 million units, while NVIDIA was limited to an increase from 9.1 to 10.2 million units.Obviously, the limiting factor was the production capacity of suppliers, so AMD increased its market share from 17% to 23%.In the first quarter of this year, AMD's share generally increased to 24%, but by the second quarter it managed to fall to 20%.
AMD will unveil Radeon RX 7000 graphics cards on the latest RDNA 3 architecture graphics processors tonight. The start of the presentation,...