Showing posts with label ray tracing. Show all posts
Showing posts with label ray tracing. Show all posts

9.05.2022

Intel's own tests show the Arc A770 performs better at ray tracing than the GeForce RTX 3060

Intel's own tests show the Arc A770 performs better at ray tracing than the GeForce RTX 3060

Intel's own tests show the Arc A770 performs better at ray tracing than the GeForce RTX 3060

To prove its claim that its Arc Alchemist graphics performs better at ray tracing than comparable NVIDIA GeForce RTX graphics cards, Intel has revealed performance of its flagship Arc A770 gas pedal compared to a GeForce RTX 3060 graphics card.
Image source: IntelAccording to Intel's internal tests, the Arc A770 is on average 14 percent faster than the GeForce RTX 3060 in games at 1080p resolution and ray tracing.
However, in at least four games from the list of tested titles NVIDIA's solution was still faster.
Intel Arc A770 vs NVIDIA GeForce RTX 3060The GeForce RTX 3060 graphics card has 28 RT cores.
Intel has not yet announced official specs for the Arc A770.
However, it is assumed that it uses a full-fledged version of the processor ACM-G10 with 32 cores Xe and the same number of blocks of hardware ray tracing.Image source: VideoCardzIntel also first shared the official performance test cards Arc A-series with active technology time scaling image Xe Super Sampling (XeSS).
It should be recalled that the company had promised to release it \"in early summer.
The summer ended and the fall came, but so far the support for XeSS has not appeared in any game.
Today, the company published the data on the performance of XeSS, which operates in two modes: Balanced and Performance.
In total there will be four modes.
The other two, Quality and Ultra Quality, were not included in the comparison.
The \"Performance\" mode allows in some cases (Hitman 3 and Ghostwire Tokyo) a doubling of frames per second.
In general, however, the FPS gain range is between 49% and 113% over the original resolution.
In \"Balance\" mode, the frame rate increases from 26% to 77%.
The Intel Arc Alchemist architecture uses a new type of Thread Sorting Unit cores, which are responsible for asynchronous ray tracing.
In other words, they help maximize the use of Xe cores by distributing tracing tasks in the graphics pipeline to improve efficiency and performance.Arc Alchemist arc-ray-tracing-hardware-1 ray tracing pipeline on Intel Arc Alchemist graphics cards.
jpg See all images (4) asynchronous-ray-tracing-1.jpg INTEL-ARC-GPU-RAY-TRACING-1.jpg thread-sorting-ray-tracing-1.jpg See all images (4) The company has also added that support for its ray tracing technology will appear in the game Gotham Knights, which will release on October 21.
I'd like to believe that by that time Intel's senior graphics cards will be available for sale.

11.03.2020

3DMark DirectX Raytracing benchmark, which will allow comparison of ray tracing on NVIDIA and AMD graphics cards, has been released.

3DMark DirectX Raytracing benchmark, which will allow comparison of ray tracing on NVIDIA and AMD graphics cards, has been released.

3DMark DirectX Raytracing benchmark, which will allow comparison of ray tracing on NVIDIA and AMD graphics cards, has been released.

UL Benchmarks company introduced a new graphical ray tracing test 3DMark DirectX Raytracing Benchmark, which allows to evaluate the net performance of ray tracing for NVIDIA Turing and Ampere generation GPUs. Of course, with the release of new AMD graphics cards based on the RDNA 2 architecture, their performance in raytracing can also be tested with this test.

Image source: UL Benchmarks

This is what UL Benchmarks says about it: "The introduction of AMD Radeon RX 6000 Series graphics cards on November 18 will end NVIDIA's monopoly on real-time ray tracing. For the first time, gamers will be able to choose between a graphics card manufacturer equipped with ray tracing technology. The 3DMark DirectX Raytracing Benchmark test will compare the net performance of hardware used by NVIDIA and AMD graphics cards responsible for real-time ray tracing. The test is designed specifically to make raytracing a constraint and therefore includes a scene that is fully traced and drawn in a single pass rather than using traditional rendering methods. Hardware acceleration of ray tracing is checked at a resolution of 2560 × 1440 pixels. In addition to the standard mode, the test 3DMark DirectX Raytracing Benchmark includes an interactive mode that allows you to freely move around the scene and take screen shots. The user is allowed to control the focus point and aperture of the camera to explore different effects of depth of field using raytracing. The 3DMark DirectX Raytracing Benchmark (v2.15.7078) test is already available. You can get it at the Steam site. To use it, you will need a system running 64-bit Windows 10 with May 2020 Update (version 2004) and a video card with drivers that support DirectX Raytracing Tier 1.1.

Image source: VideoCardz

Those who purchased 3DMark before January 8, 2019 will need to update it to access the latest ray tracing tests. In turn, the 3DMark Port Royal add-on now includes the Port Royal test, the DirectX Raytracing test and the NVIDIA DLSS test.